Augmented Reality/Virtual Reality Applications to tele-robotics, data processing, mission operations, space science analysis; video game technology advancing space capabilities; training astronauts.
The Jet Propulsion Laboratory’s Mission Control Systems Section and Mobility and Robotic Systems Section have partnered to developed a high-performance telemetry visualization system, based on our mature, web-based, 3D visualization software technology, that provides mission trajectory designers, operations personnel and reconstruction analysts with a highly accurate, re-usable, multi-mission solution to interactively visualize results from Entry, Descent and Landing (EDL) simulations, real-time mission test beds, live telemetry streams during critical mission events, such as landing, as well as post-event reconstruction analysis.
This work builds on previous mission visualization systems that we have deployed for a variety of flight missions and JPL organizations including NASA’s Mars Science Laboratory (MSL), NASA’S Low Density Supersonic Decelerator (LDSD), NASA’s Soil Moisture Active Passive (SMAP), JPL’s MoonRise Lunar sample return proposal. JPL’s mission design teams, JPL’s Office of Naval Research tasks, and JPL’s Education and Public Outreach Office.
Keywords: Mars 2020, Entry, Decent and Landing, Telemetry Processing, Client-Server, Web-based 3D Visualization, UI/UX, Flight Mission Testing and Operations, Simulation, Game Engine.
Arthur Tucker is Software and Systems Engineer, Ground Applications Group at JHU/APL.